Laser Blast

Developer(s) Activision
Publisher(s) Activision
Designer(s) David Crane
Platform(s) Atari 2600
Release 1981
Genre(s) Shoot ’em up
Mode(s) Single player

The object of Laser Blast is to destroy a series of land-based enemies. The player controls a fleet of flying saucers, operating one at a time. On the planet surfaceLaser_Blast_cover.jpg below are a group of three mobile laser bases, guarded by an invisible force field that prevents the player’s saucer from getting too close to the surface. Both the player and the enemy bases are armed with laser blasters, which may fire a single continuous beam at a time. If the player’s saucer is hit, it will lose altitude and crash to the ground; however, the player may direct this fall, potentially into one of the bases, destroying it as well. Each succeeding wave of enemy bases moves faster and targets the player’s saucers more quickly, while the force field becomes stronger and decreases the amount of space in which the saucer can move.

Players score points for each base destroyed, with points multiplying each wave up to a maximum of 90 points per base. Players earn extra flying saucers with each 1000 points scored and may keep a maximum of six extra saucers in reserve.

Patch Requirements and Score:

LaserBlast.jpg

 

 

Screen Shot 2017-07-23 at 8.40.46 PM
I stopped playing after I reached the goal, and could have easily kept going. Maybe someday I’ll try for the 1 million.

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